Leveling and attributes
The level cap is 30. Experience comes from kills and quests; levels give attribute points, skill-tree points, new skills and more power to every skill.
Experience curve
Experience to the next level = 80 × level1.5. At the cap, experience stops.
| Level | XP needed | Total |
|---|---|---|
| 1 → 2 | 80 | 80 |
| 2 → 3 | 226 | 306 |
| 3 → 4 | 416 | 722 |
| 4 → 5 | 640 | 1,362 |
| 5 → 6 | 894 | 2,256 |
| 6 → 7 | 1,176 | 3,432 |
| 7 → 8 | 1,482 | 4,914 |
| 8 → 9 | 1,810 | 6,724 |
| 9 → 10 | 2,160 | 8,884 |
| 10 → 11 | 2,530 | 11,414 |
| 11 → 12 | 2,919 | 14,333 |
| 12 → 13 | 3,326 | 17,659 |
| 13 → 14 | 3,750 | 21,409 |
| 14 → 15 | 4,191 | 25,600 |
| 15 → 16 | 4,648 | 30,248 |
| 16 → 17 | 5,120 | 35,368 |
| 17 → 18 | 5,607 | 40,975 |
| 18 → 19 | 6,109 | 47,084 |
| 19 → 20 | 6,626 | 53,710 |
| 20 → 21 | 7,155 | 60,865 |
| 21 → 22 | 7,699 | 68,564 |
| 22 → 23 | 8,255 | 76,819 |
| 23 → 24 | 8,824 | 85,643 |
| 24 → 25 | 9,406 | 95,049 |
| 25 → 26 | 10,000 | 105,049 |
| 26 → 27 | 10,606 | 115,655 |
| 27 → 28 | 11,224 | 126,879 |
| 28 → 29 | 11,853 | 138,732 |
| 29 → 30 | 12,494 | 151,226 |
Monster experience
A kill is worth 10 + 6 × the monster's level; elites give ×4 and bosses ×20.
| Monster level | Normal | Elite | Boss |
|---|---|---|---|
| 1 | 16 | 64 | 320 |
| 5 | 40 | 160 | 800 |
| 10 | 70 | 280 | 1400 |
| 15 | 100 | 400 | 2000 |
| 20 | 130 | 520 | 2600 |
| 25 | 160 | 640 | 3200 |
| 30 | 190 | 760 | 3800 |
Level difference
- Monsters above you give +5% per level above (at most +25%).
- Monsters up to 2 levels below you give full experience; past that, -20% per level, down to 5%. No farming low zones.
Groups
Everyone who fought within 40 m shares a kill, with a +20% bonus per extra player: two players each get 60% of the kill, five get 36% each.
Attributes
Each level gives 5 attribute points to spend (free reset in town).
| Strength (STR) | +0.6 Attack Power per point (weapon skills) |
|---|---|
| Agility (AGI) | +0.15% Critical Hit per point |
| Vitality (VIT) | +5 Health per point |
| Spirit (SPI) | +3 Mana and +0.1 Mana per second per point |
| Intellect (INT) | +0.6 Spell Power per point (spells and heals) and +1 Mana per point |
Skills and skill points
- New skills unlock at levels 1, 3, 6, 10, 14, 18, 22, 26 and 30 (an ultimate); the Warden also at 8, 12 and 16.
- One skill-tree point per level from level 2 (29 at 30).
- Every skill's damage and healing grows 10% per character level.
- Monsters grow too: +25% health and +12% damage per level.