The Rift of Ash

An instanced dungeon under Emberhold, opened with a Rift Key at the portal. Plague and spiders, a trap corridor, and the Sunken God waiting in the Drowned Sanctum.

Rift Keys

Keys never come from the normal loot table and can't be bought: they drop from the world's elites and bosses (and the Rift's own). The key's tier sets the monsters' level, and loot item level is the monster level.

Rift Key IMonster level 10
Rift Key IIMonster level 20
Rift Key IIIMonster level 30

Where keys drop

MonsterRankFound in ChanceDrops
BugbearEliteSunscorch Fields25%Rift Key I
Gnoll PackleaderEliteWolfden Hills20%Rift Key I
Rift MinotaurEliteRift of Ash25%Rift Key I
GorgonEliteStoneback Crags20%Rift Key II
OgreEliteOgrefen25%Rift Key II
BalronEliteAshen Wastes25%Rift Key III
Black DragonBossAshen Wastes100%Rift Key III
ManticoreEliteFrostreach20%Rift Key III
The Sunken GodBossRift of Ash60%The next tier's key (capped at III)

Entering

Rooms

In the order a party clears them:

  1. Entry Hall
  2. Flooded Crypt
  3. Ossuary (optional)
  4. Spider Cave
  5. Minotaur Pen (optional)
  6. Trap Corridor
  7. Broodmother's Nest
  8. Drowned Sanctum (boss arena)

Its monsters

Base health at level 1, before level and party scaling.
MonsterRankHealth
Rift MinotaurElite560
Cave SkittererNormal26
Plague GhoulNormal60
Plague NecromancerNormal48
Cave TrollNormal150
BroodmotherElite300
The Sunken GodBoss1600