The Rift of Ash
An instanced dungeon under Emberhold, opened with a Rift Key at the portal. Plague and spiders, a trap corridor, and the Sunken God waiting in the Drowned Sanctum.
Rift Keys
Keys never come from the normal loot table and can't be bought: they drop from the world's elites and bosses (and the Rift's own). The key's tier sets the monsters' level, and loot item level is the monster level.
Rift Key IMonster level 10
Rift Key IIMonster level 20
Rift Key IIIMonster level 30
Where keys drop
| Monster | Rank | Found in | Chance | Drops |
|---|---|---|---|---|
| Bugbear | Elite | Sunscorch Fields | 25% | Rift Key I |
| Gnoll Packleader | Elite | Wolfden Hills | 20% | Rift Key I |
| Rift Minotaur | Elite | Rift of Ash | 25% | Rift Key I |
| Gorgon | Elite | Stoneback Crags | 20% | Rift Key II |
| Ogre | Elite | Ogrefen | 25% | Rift Key II |
| Balron | Elite | Ashen Wastes | 25% | Rift Key III |
| Black Dragon | Boss | Ashen Wastes | 100% | Rift Key III |
| Manticore | Elite | Frostreach | 20% | Rift Key III |
| The Sunken God | Boss | Rift of Ash | 60% | The next tier's key (capped at III) |
Entering
- Stand within a few steps of the portal in Emberhold and use the key from your bag. The key is used up.
- Party members nearby in the overworld enter with you; each key use makes its own instance.
- Monster health grows ×(1 + 0.6 per extra player) for a bigger party. Dungeon monsters don't respawn.
Rooms
In the order a party clears them:
- Entry Hall
- Flooded Crypt
- Ossuary (optional)
- Spider Cave
- Minotaur Pen (optional)
- Trap Corridor
- Broodmother's Nest
- Drowned Sanctum (boss arena)
Its monsters
| Monster | Rank | Health |
|---|---|---|
| Rift Minotaur | Elite | 560 |
| Cave Skitterer | Normal | 26 |
| Plague Ghoul | Normal | 60 |
| Plague Necromancer | Normal | 48 |
| Cave Troll | Normal | 150 |
| Broodmother | Elite | 300 |
| The Sunken God | Boss | 1600 |