Patch notes
The Deep Maze
2026-10-01
New
- The Deep Maze: a level-30 PvP cave reached through a portal in the Ashen Wastes. Anyone outside your party can attack you. Its world boss, Vharoth the Deep Colossus, waits at the end.
- Gems: six stat gems and Prismatic, in five tiers. Combine three into one and socket them into gear at the blacksmith.
- Blacksmith: upgrade gear from +1 to +10, plus Temper, Imbue, Reforge and Salvage.
- Armor sets with skill-changing bonuses, and weapons that earn titles from your kills.
- Red Unique items from world bosses, some with effects such as fireballs on hit.
- Account bank with gold storage, a bag slot with craftable bags, and tiered health potions.
- Party frames, ready checks, a right-click player menu, and a combat rating for every character.
- 25 new skills across the five classes, with new talents.
Improved
- New interface: WoW-style action bars, a new HUD and windows, and a chat that stays open.
- A loading screen, and no more freeze when entering the world.
- New attack animations: hits land when the swing connects, and you can swing while running.
- Each zone has its own lighting, weather and sounds.
- Every armor tier has a new color scheme, and Legendary Wardens wear a cloak.
- Bosses telegraph their attacks in clear colors: red for damage, purple for crowd control.
- Sort buttons in the bag and bank, and item locks that protect items from selling and salvaging.
- Monsters ignore you briefly after you arrive somewhere, and they no longer spawn near waystones.
- Better performance.
Balance
- Monsters are tougher and leveling is slower: plan on a few evenings to reach 30.
- Legendaries and Uniques are rarer, and class damage in PvP is more even.