Patch notes

The Deep Maze

2026-10-01

New

  • The Deep Maze: a level-30 PvP cave reached through a portal in the Ashen Wastes. Anyone outside your party can attack you. Its world boss, Vharoth the Deep Colossus, waits at the end.
  • Gems: six stat gems and Prismatic, in five tiers. Combine three into one and socket them into gear at the blacksmith.
  • Blacksmith: upgrade gear from +1 to +10, plus Temper, Imbue, Reforge and Salvage.
  • Armor sets with skill-changing bonuses, and weapons that earn titles from your kills.
  • Red Unique items from world bosses, some with effects such as fireballs on hit.
  • Account bank with gold storage, a bag slot with craftable bags, and tiered health potions.
  • Party frames, ready checks, a right-click player menu, and a combat rating for every character.
  • 25 new skills across the five classes, with new talents.

Improved

  • New interface: WoW-style action bars, a new HUD and windows, and a chat that stays open.
  • A loading screen, and no more freeze when entering the world.
  • New attack animations: hits land when the swing connects, and you can swing while running.
  • Each zone has its own lighting, weather and sounds.
  • Every armor tier has a new color scheme, and Legendary Wardens wear a cloak.
  • Bosses telegraph their attacks in clear colors: red for damage, purple for crowd control.
  • Sort buttons in the bag and bank, and item locks that protect items from selling and salvaging.
  • Monsters ignore you briefly after you arrive somewhere, and they no longer spawn near waystones.
  • Better performance.

Balance

  • Monsters are tougher and leveling is slower: plan on a few evenings to reach 30.
  • Legendaries and Uniques are rarer, and class damage in PvP is more even.