Factions

Three factions hold the corners of the Quietlands, and none of them likes the other two. Pledge to one at the Pledge Hall in Lastpost, or stay out of it.

The Crownless

Oathkeep

Fighters: Crownless Legionary, Crownless Sagittary, Crownless Augur, Crownless Gatebreaker, Crownless Centurion, Oathbound Champion; and Forgotten Legionary, Throne Sentinel

Sacred creature: The Imperial Griffin, in The Eyrie of the Imperial Griffin

Titles: Oathsworn Recruit, Oathsworn, Legionary of the Crownless, Tribune of the Crownless, Sworn of the Crownless

The Saltgrey Undermarket

Saltgrey

Fighters: Undermarket Cutpurse, Undermarket Bolt-Hand, Undermarket Brine-Witch, Undermarket Pit-Fighter, Undermarket Debt Collector, Salt Broker; and Salt Crawler, Salt Golem

Sacred creature: The Salt Mother, in The Brine Hollow of the Salt Mother

Titles: Undermarket Runner, Undermarket Hand, Partner of the Undermarket, Broker of the Undermarket, Sworn of the Undermarket

The Lamplighters' Compact

Lanternfall

Fighters: Compact Militia, Compact Hedge-Archer, Compact Lamplighter, Compact Thresher, Compact Lantern-Captain, Beacon Keeper; and Compact Hound, Lantern-Field Boar, Wick Moth

Sacred creature: The Last Flame, in The Hearth of the Last Flame

Titles: Compact Wick, Compact Lamplighter, Keeper of the Compact, Beacon of the Compact, Sworn of the Compact

Reputation

Earn reputation with dailies, by killing rival fighters and in faction PvP. Ranks open the quartermaster's stock, which costs faction points. You can change your pledge once every 7 days.

RankReputation
Stranger0
Known1,000
Trusted4,000
Honoured10,000
Sworn20,000Pledged only

The quartermaster

ItemRankPoints
Supreme Health Potion x5Stranger30
The faction's bannerKnown150
The faction's paletteTrusted400
The faction's effectHonoured800
Chest (Rare, item level 31)Honoured600
Head (Rare, item level 31)Honoured450
Pants (Rare, item level 31)Honoured500
Boots (Rare, item level 31)Honoured400
Weapon (Rare, item level 31)Honoured700

Faction PvP

Raise your faction flag (5 s) and players pledged to rival factions can attack you, and you them. Flagged, you get +50% Magic Find, and reputation is at stake: 50 for a kill, 100 lost when you die. The flag drops 3 minutes after your last fight.

The weekly War Ledger adds up every faction's kills, skirmishes and sacred hunts and crowns a winning faction.

Sacred creatures

Each faction town keeps a sacred creature in a den at the tip of its corner. Only players flagged for faction PvP can enter, and only rival factions can strike it. While it lives, its faction is blessed (+10% faction points, +5% Magic Find). If it falls, the faction loses the blessing and mourns (-10% points) until it returns, 8 hours later. Every board in the region posts it when one is attacked.

Dailies

  • Rest for the Forgotten (the Crownless): The Forgotten March is crowded with the restless. Lay twelve of them down. Gently, if you can; firmly, if you can't.
  • The King's Stones (the Crownless): Someone keeps moving the border stones on the Cliffroad. Walk to all five and set them right. Royally.
  • Squatters and Smugglers (the Crownless): Six of the Compact's or the Undermarket's fighters are standing on royal land. Remove them from it.
  • Wreckers' Wages (the Undermarket): Wreckers on our coast, working without a licence. Twelve of them. We'll invoice the rest.
  • Toll Dues (the Undermarket): Check the five border stones in the Saltway Fens. If one moved, it moved our way. Note it down.
  • Collections (the Undermarket): Six fighters of the Crown or the Lamps owe us money. Collect. Their purses will do.
  • Relight the Wick Fields (the Compact): Clear twelve beasts out of the Wick Fields so the lamplighters can do their rounds without running.
  • Stillmoor Lamps (the Compact): Walk the five border stones of Stillmoor and hang a lamp on each. The Crownless hate that.
  • Mind the Border (the Compact): Six Crownless or Undermarket fighters are trampling the fields. Ask them to leave. Insist.